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Multimedia Fusion 2 Beginning Tutorial Series
- Episode 01: Interface Guide
- Episode 02: Backdrop
- Episode 03: Picture Object
- Episode 04: Quick Backdrop
- Episode 05: Pong Part I
- Episode 06: Positioning Using X and Y
- Episode 07: Intro to the Event Editor
- Episode 08: Text Push Buttons
- Episode 09: Checkbox
- Episode 10: Radio Button
- Episode 11: Bitmap Push Button
- Episode 12: Active
- Episode 13: Active Picture
- Episode 14: Animation
- Episode 15: Pong Part II
- Episode 16: More Event Editor
- Episode 17: Bouncing Ball Movement
- Episode 18: Path Movement
- Episode 19: Mouse Controlled Movement
- Episode 20: Eight Directions Movement
- Episode 21: Race Car Movement
- Episode 22: Platform Movement
- Episode 23: Pong Part III
- Episode 24: Counters
- Episode 25: Lives
- Episode 26: Score
- Episode 27: Global Values
- Episode 28: Pong Part IV
- Episode 29: Samples
- Episode 30: Music
- Episode 31: CD Audio
- Episode 32: Direct Show
- Episode 33: Pong Part V
- Episode 34: Strings
- Episode 35: Application Properties
- Episode 36: Frame Properties
- Episode 37: Stand Alone Applications
- Episode 38: Internet Applications
- Episode 39: Install Programs
- Episode 40: Pong Part 6
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about 1 year ago
how do you have both a platformer (or an 8-direction) and a mouse movement object work in the same time? Like a platformer shooter or whatever. How do you get the space the mouse can travel within to move and scroll with the platformer control?